![]() ![]() Still, you can't play this game on autopilot. Though the actual mechanics of the game are never revealed, your advisors are quite capable of telling you almost everything you need to know. To help the player with this daunting task, an array of advisors has been assembled to distill the most important information into easily digestible chunks. This mechanistic game keeps you on your toes and requires the player to keep a watchful eye on even the smallest details. Sanitation services require access to water, which increases the demand for labor (you're not actually going to carry that water yourself are you?) The Clockwork Pyramid New housing means new sanitation facilities, lest the plague creep into your shanty towns. If your citizens need more places of worship, you must also plan on adding new housing to accommodate the priests. The entire city building experience is tightly interwoven, so that demands for one good or service ripple through the city and economy affecting every other good or service. Your ability to deliver these city services (such as places of worship, fire and police protection, entertainment, food and drink, and other quality of life necessities) determines your failure or success in this game. ![]() As the city develops, citizens will demand more city services. As such, you will find that everything, from building farms to religious ceremonies, revolves around the mighty Nile river and it's flooding season. ![]() Egyptian society was dependent on the Nile's yearly floods for all agriculture. By building homes, religious structures and business infrastructure, a player develops a small village into a sizable town.Ĭhallenges particular to Egypt help to engage and immerse the player in this rich environment. Players begin the game with a blank slate - in this case, a nice swath of land situated on the Nile. Early missions serve mainly to introduce the player to the interface and basic game mechanics without overwhelming the novice with too much complexity. Pharaoh follows the familiar metaphor of empire building, though unlike SimCity and Civilization, the game is divided into several distinct missions. Pharaoh comes as the latest in a long line of "God" games - games that place you in control of a city or civilization. If you haven't played Caesar III, read on for the details. If you were put off with some of the odd and difficult glitches of Caesar III, you will find them here as well. If you loved Caesar III, you will probably enjoy this game. Pharaoh is not much more than an expansion of Caesar III. If you already own Caesar III and simply want the skinny on this game, I'll make my concluding argument now. But should you expect more from Pharaoh? Should you expect more from this review? Yes, in both cases. That's not necessarily a bad thing - the GDR awarded Caesar III the "Highly Recommended" designation. Both Caesar III and Pharaoh were created by Impressions Games, and both utilize the same game design. Simply read our two Caesar III reviews and substitute the word "Egypt" for "Rome" and "Pharaoh" for "Caesar." That's a pretty fair assessment of this game. ![]() This could easily be the shortest review I've ever written. PHARAOH GAME PC FULLPharaoh uses 16-bit color graphics, large maps for seamless gameplay, and a proven interface.Read Full Review Give Me a "C-A-E-S-A-R" - What Do You Have? PHARAOH! PHARAOH GAME PC SERIESPharaoh includes many features not seen before in a city building series game, including a farming model based on the flooding of the Nile, naval warfare, giant monuments that are assembled over time, a unique dynastic progression, and variable difficulty levels. Your rule will span generations, until your dynasty, your royal bloodline produces a pharaoh! Manage it well, and ultimately the greatest Egyptian structures will be built in your honor. Manage your city poorly and watch it burn, be pillaged, or collapse in economic ruin. Grow Egyptian villages into thriving metropolises and watch the economy and inhabitants of this exotic land come to life. Pharaoh is a strategic city-building game set in the Egypt of roughly 2900 to 700 B.C. Impressions Games, the creators of Caesar III, plunge you further back in time to the mysterious land of ancient Egypt. ![]()
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